/*
 * Copyright 1993, 1995 Christopher Seiwald.
 *
 * This file is part of Jam - see jam.c for Copyright information.
 */

# include "jam.h"
# include "lists.h"
# include "parse.h"
# include "variable.h"
# include "rules.h"
# include "newstr.h"
# include "hash.h"
# include "modules.h"
# include "search.h"
# include "lists.h"
# include "pathsys.h"
# include "timestamp.h"

/*  This file is ALSO:
 *  Copyright 2001-2004 David Abrahams.
 *  Distributed under the Boost Software License, Version 1.0.
 *  (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
 */

/*
 * rules.c - access to RULEs, TARGETs, and ACTIONs
 *
 * External routines:
 *
 *    bindrule() - return pointer to RULE, creating it if necessary
 *    bindtarget() - return pointer to TARGET, creating it if necessary
 *    touchtarget() - mark a target to simulate being new
 *    targetlist() - turn list of target names into a TARGET chain
 *    targetentry() - add a TARGET to a chain of TARGETS
 *    actionlist() - append to an ACTION chain
 *    addsettings() - add a deferred "set" command to a target
#ifndef OPT_FIX_TARGET_VARIABLES_EXT
 *    usesettings() - set all target specific variables
#endif
 *    pushsettings() - set all target specific variables
 *    popsettings() - reset target specific variables to their pre-push values
 *    freesettings() - delete a settings list
 *    donerules() - free RULE and TARGET tables
 *
 * 04/12/94 (seiwald) - actionlist() now just appends a single action.
 * 08/23/94 (seiwald) - Support for '+=' (append to variable)
 */

static void set_rule_actions( RULE* rule, rule_actions* actions );
static void set_rule_body( RULE* rule, argument_list* args, PARSE* procedure );
static struct hash *targethash = 0;

typedef struct _located_target LOCATED_TARGET ;

struct _located_target {
    char* file_name;
    TARGET* target;
};
static struct hash *located_targets = 0;




/*
 * enter_rule() - return pointer to RULE, creating it if necessary in
 * target_module.
 */
static RULE *
enter_rule( char *rulename, module_t *target_module )
{
    RULE rule, *r = &rule;

    r->name = rulename;

    if ( hashenter( demand_rules( target_module ), (HASHDATA **)&r ) )
    {
        r->name = newstr( rulename );	/* never freed */
        r->procedure = (PARSE *)0;
        r->module = 0;
        r->actions = 0;
        r->arguments = 0;
        r->exported = 0;
        r->module = target_module;
    }
    return r;
}

/*
 * define_rule() - return pointer to RULE, creating it if necessary in
 * target_module. Prepare it to accept a body or action originating in
 * src_module.
 */
static RULE *
define_rule( module_t *src_module, char *rulename, module_t *target_module )
{
    RULE *r = enter_rule( rulename, target_module );

    if ( r->module != src_module ) /* if the rule was imported from elsewhere, clear it now */
    {
        set_rule_body( r, 0, 0 ); 
        set_rule_actions( r, 0 );
        r->module = src_module; /* r will be executed in the source module */
    }

    return r;
}

void
rule_free( RULE* r )
{
    freestr( r->name );
    r->name = "";
    parse_free( r->procedure );
    r->procedure = 0;
	if ( r->arguments )
	    args_free( r->arguments );
    r->arguments = 0;
    if ( r->actions )
		actions_free( r->actions );
    r->actions = 0;
}

/*
 * bindtarget() - return pointer to TARGET, creating it if necessary
 */

TARGET *
bindtarget( const char *targetname )
{
	TARGET target, *t = &target;

	if( !targethash )
	    targethash = hashinit( sizeof( TARGET ), "targets" );

    /* Perforce added const everywhere. No time to merge that change. */
	t->name = (char*)targetname;

	if( hashenter( targethash, (HASHDATA **)&t ) )
	{
	    memset( (char *)t, '\0', sizeof( *t ) );
	    t->name = newstr( (char*)targetname );	/* never freed */
	    t->boundname = t->name;		/* default for T_FLAG_NOTFILE */
	}

	return t;
}


static void bind_explicitly_located_target(void* xtarget, void* data)
{
    TARGET* t = (TARGET*)xtarget;
    if (! (t->flags & T_FLAG_NOTFILE) )
    {
        /* Check if there's a setting for LOCATE */
        SETTINGS* s = t->settings;
        for(; s ; s = s->next)
        {            
            if (strcmp(s->symbol, "LOCATE") == 0) 
            {
                pushsettings(t->settings);
                /* We're binding a target with explicit LOCATE. So
                   third argument is of now use: nothing will be returned
                   through it. */
                t->boundname = search( t->name, &t->time, 0 );
                popsettings(t->settings);
                break;
            }
        }
    }
}

void bind_explicitly_located_targets()
{
    if (targethash)
        hashenumerate(targethash, bind_explicitly_located_target, (void*)0);
}

/* TODO: this is probably not a good idea to use functions in other modules like
  that. */
void call_bind_rule(char* target, char* boundname);

TARGET* search_for_target ( char * name, LIST* search_path )
{
    PATHNAME f[1];
    string buf[1];
    LOCATED_TARGET lt, *lta = &lt;
    time_t time;
    int found = 0;
    TARGET* result;

    string_new( buf );

	path_parse( name, f );

    f->f_grist.ptr = 0;
    f->f_grist.len = 0;

    while( search_path )
    {
        f->f_root.ptr = search_path->string;
        f->f_root.len = strlen( search_path->string );

        string_truncate( buf, 0 );
        path_build( f, buf, 1 );

        lt.file_name = buf->value ;

        if (! located_targets )
            located_targets = hashinit( sizeof(LOCATED_TARGET),
                                        "located targets" );


        if ( hashcheck( located_targets, (HASHDATA **)&lta ) )
        {
            return lta->target;
        }

        timestamp( buf->value, &time );
        if (time)
        {
            found = 1;
            break;
        }

        search_path = list_next( search_path );
    }

    if ( ! found )
    {
        f->f_root.ptr = 0;
        f->f_root.len = 0;

        string_truncate( buf, 0 );
        path_build( f, buf, 1 );

        timestamp( buf->value, &time );        
    }

    result = bindtarget( name );
    result->boundname = newstr( buf->value );
    result->time = time;
    result->binding = time ? T_BIND_EXISTS : T_BIND_MISSING;

    call_bind_rule( result->name, result->boundname );
    
    string_free( buf );

    return result;

}

/*
 * copytarget() - make a new target with the old target's name
 *
 * Not entered into hash table -- for internal nodes.
 */

TARGET *
copytarget( const TARGET *ot )
{
	TARGET *t;

	t = (TARGET *)malloc( sizeof( *t ) );
	memset( (char *)t, '\0', sizeof( *t ) );
	t->name = copystr( ot->name );
	t->boundname = t->name;

	t->flags |= T_FLAG_NOTFILE | T_FLAG_INTERNAL;

	return t;
}

/*
 * touchtarget() - mark a target to simulate being new
 */

void
touchtarget( char *t )
{
	bindtarget( t )->flags |= T_FLAG_TOUCHED;
}

/*
 * targetlist() - turn list of target names into a TARGET chain
 *
 * Inputs:
 *	chain	existing TARGETS to append to
 *	targets	list of target names
 */

TARGETS *
targetlist( 
	TARGETS	*chain,
	LIST 	*targets )
{
	for( ; targets; targets = list_next( targets ) )
	    chain = targetentry( chain, bindtarget( targets->string ) );

	return chain;
}

/*
 * targetentry() - add a TARGET to a chain of TARGETS
 *
 * Inputs:
 *	chain	exisitng TARGETS to append to
 *	target	new target to append
 */

TARGETS *
targetentry( 
	TARGETS	*chain,
	TARGET	*target )
{
	TARGETS *c;

	c = (TARGETS *)malloc( sizeof( TARGETS ) );
	c->target = target;

	if( !chain ) chain = c;
	else chain->tail->next = c;
	chain->tail = c;
	c->next = 0;

	return chain;
}

/*
 * targetchain() - append two TARGET chains
 *
 * Inputs:
 *	chain	exisitng TARGETS to append to
 *	target	new target to append
 */

TARGETS *
targetchain( 
	TARGETS	*chain,
	TARGETS	*targets )
{
	TARGETS *c;

	if( !targets )
	    return chain;
	else if( !chain )
	    return targets;

	chain->tail->next = targets;
	chain->tail = targets->tail;

	return chain;
}

/*
 * actionlist() - append to an ACTION chain
 */

ACTIONS *
actionlist(
	ACTIONS	*chain,
	ACTION	*action )
{
	ACTIONS *actions = (ACTIONS *)malloc( sizeof( ACTIONS ) );

	actions->action = action;

	if( !chain ) chain = actions;
	else chain->tail->next = actions;
	chain->tail = actions;
	actions->next = 0;

	return chain;
}

static SETTINGS* settings_freelist;

/*
 * addsettings() - add a deferred "set" command to a target
 *
 * Adds a variable setting (varname=list) onto a chain of settings
 * for a particular target.  Replaces the previous previous value,
 * if any, unless 'append' says to append the new list onto the old.
 * Returns the head of the chain of settings.
 */

SETTINGS *
addsettings(
	SETTINGS *head,
	int	append,
	char	*symbol,
	LIST	*value )
{
	SETTINGS *v;
	
	/* Look for previous setting */

	for( v = head; v; v = v->next )
	    if( !strcmp( v->symbol, symbol ) )
		break;

	/* If not previously set, alloc a new. */
	/* If appending, do so. */
	/* Else free old and set new. */

	if( !v )
	{
        v = settings_freelist;
        
        if ( v )
            settings_freelist = v->next;
        else
            v = (SETTINGS *)malloc( sizeof( *v ) );
        
	    v->symbol = newstr( symbol );
	    v->value = value;
	    v->next = head;
	    head = v;
	}
	else if( append )
	{
	    v->value = list_append( v->value, value );
	}
	else
	{
	    list_free( v->value );
	    v->value = value;
	} 

	/* Return (new) head of list. */

	return head;
}

/*
 * pushsettings() - set all target specific variables
 */

void
pushsettings( SETTINGS *v )
{
	for( ; v; v = v->next )
	    v->value = var_swap( v->symbol, v->value );
}

/*
 * popsettings() - reset target specific variables to their pre-push values
 */

void
popsettings( SETTINGS *v )
{
	pushsettings( v );	/* just swap again */
}

/*
 * copysettings() - duplicate a settings list, returning the new copy
 */
SETTINGS*
copysettings( SETTINGS *head )
{
    SETTINGS *copy = 0, *v;

    for (v = head; v; v = v->next)
	copy = addsettings(copy, 0, v->symbol, list_copy(0, v->value));

    return copy;
}

/*
 *    freetargets() - delete a targets list
 */
void freetargets( TARGETS *chain )
{
    while( chain )
    {
        TARGETS* n = chain->next;
        free( chain );
        chain = n;
    }
}

/*
 *    freeactions() - delete an action list
 */
void freeactions( ACTIONS *chain )
{
    while( chain )
    {
        ACTIONS* n = chain->next;
        free( chain );
        chain = n;
    }
}


/*
 *    freesettings() - delete a settings list
 */

void
freesettings( SETTINGS *v )
{
	while( v )
	{
	    SETTINGS *n = v->next;

	    freestr( v->symbol );
	    list_free( v->value );
        v->next = settings_freelist;
        settings_freelist = v;

	    v = n;
	}
}

static void freetarget( void *xt, void *data )
{
    TARGET* t = (TARGET *)xt;
    if ( t->settings )
        freesettings( t->settings );
    if ( t->depends )
        freetargets( t->depends );
    if ( t->includes )
        freetarget( t->includes, (void*)0);
    if ( t->actions )
        freeactions( t->actions );
}

/*
 * donerules() - free TARGET tables
 */

void
donerules()
{
     hashenumerate( targethash, freetarget, 0 );
	hashdone( targethash );
    while ( settings_freelist )
    {
        SETTINGS* n = settings_freelist->next;
        free( settings_freelist );
        settings_freelist = n;
    }
}

/*
 * args_new() - make a new reference-counted argument list
 */
argument_list* args_new()
{
    argument_list* r = (argument_list*)malloc( sizeof(argument_list) );
    r->reference_count = 0;
    lol_init(r->data);
    return r;
}

/*
 * args_refer() - add a new reference to the given argument list
 */
void args_refer( argument_list* a )
{
    ++a->reference_count;
}

/*
 * args_free() - release a reference to the given argument list
 */
void args_free( argument_list* a )
{
    if (--a->reference_count <= 0)
    {
        lol_free(a->data);
        free(a);
    }
}

/*
 * actions_refer() - add a new reference to the given actions
 */
void actions_refer(rule_actions* a)
{
    ++a->reference_count;
}

/*
 * actions_free() - release a reference to the given actions
 */
void actions_free(rule_actions* a)
{
    if (--a->reference_count <= 0)
    {
        freestr(a->command);
        list_free(a->bindlist);
        free(a);
    }
}

/*
 * set_rule_body() - set the argument list and procedure of the given rule
 */
static void set_rule_body( RULE* rule, argument_list* args, PARSE* procedure )
{
    if ( args )
        args_refer( args );
    if ( rule->arguments )
        args_free( rule->arguments );
    rule->arguments = args;
    
    if ( procedure )
        parse_refer( procedure );
    if ( rule->procedure )
        parse_free( rule->procedure );
    rule->procedure = procedure;
}

/*
 * global_name() - given a rule, return the name for a corresponding rule in the global module
 */
static char* global_rule_name( RULE* r )
{
    if ( r->module == root_module() )
    {
        return r->name;
    }
    else
    {
        char name[4096] = "";
        strncat(name, r->module->name, sizeof(name) - 1);
        strncat(name, r->name, sizeof(name) - 1 );
        return newstr(name);
    }
}

/*
 * global_rule() - given a rule, produce the corresponding entry in the global module
 */
static RULE* global_rule( RULE* r )
{
    if ( r->module == root_module() )
    {
        return r;
    }
    else
    {
        char* name = global_rule_name( r );
        RULE* result = define_rule( r->module, name, root_module() );
        freestr(name);
        return result;
    }
}

/*
 * new_rule_body() - make a new rule named rulename in the given
 * module, with the given argument list and procedure. If exported is
 * true, the rule is exported to the global module as
 * modulename.rulename.
 */
RULE* new_rule_body( module_t* m, char* rulename, argument_list* args, PARSE* procedure, int exported )
{
    RULE* local = define_rule( m, rulename, m );
    local->exported = exported;
    set_rule_body( local, args, procedure );
    
    /* Mark the procedure with the global rule name, regardless of
     * whether the rule is exported. That gives us something
     * reasonably identifiable that we can use, e.g. in profiling
     * output. Only do this once, since this could be called multiple
     * times with the same procedure.
     */
    if ( procedure->rulename == 0 )
        procedure->rulename = global_rule_name( local );

    return local;
}

static void set_rule_actions( RULE* rule, rule_actions* actions )
{
    if ( actions )
        actions_refer( actions );
    if ( rule->actions )
        actions_free( rule->actions );
    rule->actions = actions;
    
}

static rule_actions* actions_new( char* command, LIST* bindlist, int flags )
{
    rule_actions* result = (rule_actions*)malloc(sizeof(rule_actions));
    result->command = copystr( command );
    result->bindlist = bindlist;
    result->flags = flags;
    result->reference_count = 0;
    return result;
}

RULE* new_rule_actions( module_t* m, char* rulename, char* command, LIST* bindlist, int flags )
{
    RULE* local = define_rule( m, rulename, m );
    RULE* global = global_rule( local );
    set_rule_actions( local, actions_new( command, bindlist, flags ) );
    set_rule_actions( global, local->actions );
    return local;
}

/* Looks for a rule in the specified module, and returns it, if found.
   First checks if the rule is present in the module's rule table.
   Second, if name of the rule is in the form name1.name2 and name1 is in 
   the list of imported modules, look in module 'name1' for rule 'name2'.
*/
RULE *lookup_rule( char *rulename, module_t *m, int local_only )
{
    RULE rule, *r = &rule, *result = 0;
    module_t* original_module = m;
    r->name = rulename;

    if (m->class_module)
        m = m->class_module;

    if (m->rules && hashcheck( m->rules, (HASHDATA **)&r ) )
        result = r;
    else if (!local_only && m->imported_modules) {
        /* Try splitting the name into module and rule. */
        char *p = strchr(r->name, '.') ;
        if (p) {
            *p = '\0';
            /* Now, r->name keeps the module name, and p+1 keeps the rule name. */
            if (hashcheck( m->imported_modules, (HASHDATA **)&r))
            {
                result = lookup_rule(p+1, bindmodule(rulename), 1);
            }
            *p = '.';
        }        
    }

    if (result)
    {
        if (local_only && !result->exported)
            result = 0;
        else
        {
            /* Lookup started in class module. We've found a rule in class module,
               which is marked for execution in that module, or in some instances.
               Mark it for execution in the instance where we've started lookup.
            */
            int execute_in_class = (result->module == m);
            int execute_in_some_instance = 
            (result->module->class_module && result->module->class_module == m);
            if (original_module != m && (execute_in_class || execute_in_some_instance))
                result->module = original_module;            
        }
    }

    return result;
        
}


RULE *bindrule( char *rulename, module_t* m)
{
    RULE *result;

    result = lookup_rule(rulename, m, 0);
    if (!result)
        result = lookup_rule(rulename, root_module(), 0);
    /* We've only one caller, 'evaluate_rule', which will complain about 
       calling underfined rule. We could issue the error
       here, but we don't have necessary information, such as frame.
    */
    if (!result)
        result = enter_rule( rulename, root_module() );

    return result;
}

RULE* import_rule( RULE* source, module_t* m, char* name )
{
    RULE* dest = define_rule( source->module, name, m );
    set_rule_body( dest, source->arguments, source->procedure );
    set_rule_actions( dest, source->actions );
    return dest;
}
